Add the channel list in the background first Path: [Backstage] -> [Channel Management] -> [New] The total background page channel type plus payment type yh_pay and channel yhzz are added and stored in the database admin_chanel Modify the [Add Channel] page of the merchant page /view/index/channel/index.html Add a payment channel <option value=”yh_pay”>Bank transfer</option> Channel list […]
Tag: callback
JUC-04 (Four functional expressions, chain programming, flow computing, lambda expressions, asynchronous callbacks)
Brief description of the four major functions (abbreviated using lambda expressions): java.util.function, Java’s four built-in core functional interfaces, can use lambda expressions Consumer interface has one input parameter and no return value public static void main(String[] args) { // Consumer<String> consumer=new Consumer<String>(){ // @Override // public void accept(String s){ // // } // }; // […]
Create a window and use mouse click to draw a rectangle, function: namedWindow, setMouseCallback
namedWindow in c++ namedWindow in C++ is a function in the OpenCV library that is used to create a window for displaying images. OpenCV is an open source library widely used in computer vision and image processing, which provides a set of functions and tools for processing images and videos. The main function of the […]
Smartbi token callback to obtain login credentials vulnerability
Some time ago, Smartbi officially fixed a permission bypass vulnerability. An unauthorized attacker can exploit this vulnerability to obtain the administrator token and completely take over administrator privileges. So I studied the relevant patches and analyzed them. 0x01 analysis result Based on the patch analysis, the following vulnerability reproduction steps are obtained: The first step […]
The secret of asynchronous high-concurrency programming in Go language: no locks, unconditional variables, and no callbacks
The secret of asynchronous high-concurrency programming in Go language: no locks, no conditional variables, no callbacks Background Resource contention is a common problem in concurrent processing. To avoid resource contention, optimization is required. Here are some suggestions for optimizing resource contention issues in concurrent processing: Avoid lock contention: Lock contention is a common resource contention […]
React [Refs & class components, Refs & function components, callback Refs, higher-order components (HOC), higher-order components (HOC) combined parameter components, higher-order components pass irrelevant props] (5)
File Directory Refs & class components Refs & function components Callback Refs Higher Order Components (HOC) Higher-order components (HOC) combined parameter components Higher-order components pass irrelevant props Performance Optimization_Code Splitting (1) Performance Optimization_Code Splitting (2) Refs & amp; Class Component When using Refs, when the ref attribute is used on a custom class component, the […]
OCX adds methods and events, HTML calls ocx functions and callbacks, and ocx calls dll VS2017
ocx adding method Right-click on XXXXXlib at the end of the class view and click Add to add a method. Other default Add event Right-click the XXXXX at the end of the class view and click Add to add an event. In this way, ocx can be compiled. #include <iostream> #include <string> #include <comutil.h> CMFCActiveXControlSmartPosCtrl* […]
callback function in c language
Article directory 1. Definition of callback function 2. An instance of the callback function (qsort function) (1) Introduction and use of qsort function (2) Use bubble sort to simulate a qsort 1. Definition of callback function What is a callback function? A callback function is a function called through a function pointer. If you pass […]
Function pointers and callback functions
Function pointer A function pointer is a pointer to the function call address. What does it have to do with the function name? See below. Watch a small program First, please look at the following procedure: 1 #include <iostream> 2 #include <string> 3 using namespace std; 4 5 void func(string s) 6 { 7 cout […]
The difference between requestIdleCallback and requestAnimationFrame
Page smoothness and FPS The page is drawn frame by frame. When the number of frames per second (FPS) reaches 60, the page is smooth. When it is less than this value, the user will feel stuck. 1s has 60 frames, so the time allocated to each frame is 1000/60 ≈ 16 ms. So when […]