odoo16 front-end framework source code reading – startup, menu, action

odoo16 front-end framework source code reading – startup, menu, action Directory: addons/web/static/src 1.main.js Odoo is actually a single-page application. Judging from the name, this is the entry file for the front end, and the file content is also very simple. /** @odoo-module **/ import {<!– –> startWebClient } from “./start”; import {<!– –> WebClient } […]

How to add permissions to vxetable right-click menu options and render based on row data

How to add permissions to vxetable right-click menu options and render based on row data Business scenario: ? The page has button permissions, and the right-click menu function is also implemented on the form. It is also necessary to control the permission function of the right-click menu. Solution ideas: By viewing the document, right-click the […]

HTML+CSS, Vue+less+, HTML+less component encapsulation to implement secondary menu switching style running (including all codes)

1. HTML + CSS secondary menu <!DOCTYPE html> <html lang=”en”> <head> <meta charset=”UTF-8″ /> <meta name=”viewport” content=”width=device-width, initial-scale=1.0″ /> <title>Document</title> <link rel=”stylesheet” type=”text/css” href=”nav.css” /> <script src=”bottom.js” defer></script> </head> <body id=”body”> <!–Big frame–> <div class=”box”> <div class=”nav1″> <!–Horizontal navigation bar–> <div id=”logo” class=”logo”> <p><img src=”logo.png” width=”100px” height=”99px” /></p> </div> <ul> <li class=”special”><a href=”#”> HOME</a></li> <li […]

Use of Vue Zhongtian map to add points, lines, areas, convergence points, information windows, customized right-click menus, and switch map layer operations

The collection encapsulates several commonly used sky map methods for your own subsequent use and for everyone to directly CV. The comments are very detailed and can be used out of the box or copied. Add a single point marker Information window Information window parameters + click callback Add multiple point markers Add point aggregation […]

UE5 c++ adds a custom UserWdiget to the corresponding menu bar

Foreword: In order to implement right-click addition consistent with UserWidget, this chapter is created Note: UE5.3 is used here Target content: You can refer to the source code of UserWidget here, and copy it to your own. (This chapter just changed it all to your own CommonUserWidget) Runtime module needs to add content First create […]

[Custom Vue component] Tail drop-down menu component (2.0) TailDropDown

Article archive: https://www.yuque.com/u27599042/coding_star/kcoem6dgyn8drglb [Custom Vue Component] DropDown Menu (1.0) DropDownMenu: https://www.yuque.com/u27599042/coding_star/llltv52tchmatwg4 Component effect example Constants that components depend on In the src directory, create the constant directory, create a new tail_drop_down_constant.js file in it, and declare the constants that the component depends on. /** * Constants related to the small tail drop-down menu component * […]

Qt control UI design QPushbutton, QToolButton, QMenu

Qt control UI design QPushbutton, QToolButton, QMenu Personal design QToolButton effect design effect running result Chapter1 Qt control UI design QPushbutton, QToolButton, QMenu 1.The relationship and difference between QPushbutton and QToolButton: 2.QMenu can cooperate with QPushbutton to make a drop-down menu 3. The function of clicking the button. The toolbutton theme is drawn with UI. […]

Lecture 16 | How to load UI and menus in the game?

Today we are going to load the UI and menu in the game. Before we start, let’s adjust the content of the game code we talked about before. First we need to change the background image of the game to make it look more like a masturbation game, rather than the random landscape picture we […]

IOS tree multi-level menu

Realization renderings Without further ado, let’s get straight to the code; Create an entity class to store row data MenuNode.h #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface MenuNode: NSObject @property (nonatomic, copy) NSString * parentId;//The id of the parent node, if it is -1, it means that the node is the root node @property (nonatomic, copy) NSString * […]