Why use virtual environment in python? (Virtual environment function and virtual environment construction, switching, exit, migration and packaging) code demonstration. Official venv usage (**)

Detailed graphic and text explanation of python’s virtual environment (virtual environment functions and virtual environment construction, switching, exit, migration and packaging) code demonstration https://blog.csdn.net/weixin_45440484/article/details/130144943 http://www.360doc.com/content/23/0828/21/1339386_1094251670.shtml Why use a virtual environment? First, a virtual environment helps keep your projects clean and separate. You don’t have to worry about one project’s dependencies breaking another, which makes project […]

vue3+antdv table packaging

tool.ts /**Generate unique ID */ let _idCounter = 0; export function generateUniqueID() {<!– –> var ts = new Date().getTime().toString(); var parts = ts.split(“”).reverse(); var id = “”; for (var i = 0; i < 5; + + i) {<!– –> var index = Math.floor(Math.random() * parts.length); id + = parts[index]; } id + = ( […]

Linux offline installation of cuda&cudnn and configuration of the machine and its environment packaging and migration

cuda installation cuda version adaptation Check the cuda version number supported by your computer [You can skip this step if you install the cuda toolkit on a supercomputing platform] CUDA toolkit Download official website download cuda toolkit Upload the downloaded .run executable file to the platform for offline installation $ cd /uploaded directory $ chmod […]

vue3 table table packaging

index.vue <template> <div class=”cst-list”> <el-table :data=”props.tableData” style=”width: 100%” stripe ref=”tableRef” :row-key=”rowKey” :height=”props.height ” :size=”props.tableSize” :border=”props.border” @selection-change=”handleSelectionChange” @select=”handleSelect” @select-all=”handleSelect” :highlight-current-row=”props.highlightCurrentRow” @current-change=”choiseTableItem”> <template v-for=”(item, index) in props.tHead” :key=”index”> <el-table-column v-if=”item.slot” :prop=”item.prop” :label=”item.label” :width=”item.width” :min-width=”item.minWidth” :fixed=”item.fixed” :type=”item.type” :show-overflow-tooltip=”item.tooltip” :align=”item.align” :sortable=”item.sortable” :formatter=”item.formatter” :reserve-selection=”item.reserveSelection”> <template #default=”scope”> <slot :name=”item.prop” :row=”scope.row” :column=”scope.column” :index=”scope.$index”></slot> </template> </el-table-column> <el-table-column v-else :prop=”item.prop” :label=”item.label” :width=”item.width” :min-width=”item.minWidth\ ” […]

Regarding issues related to Maven packaging

SpringBoot project regarding Maven packaging issues All problems and solutions in this article are based on the IDEA development tool. Maven packaging is missing resource files There are three common reasons why this problem occurs: First, the resources file in the project is not marked as the resource root directory. Second, the pom file lacks […]

Unity AssetBundle batch packaging and loading (scene, Prefab) complete process

Directory 1. Article introduction 2. Specific ideas and writing methods (1) Packing of AB bags (2) Loading of AB package (3) AB package uninstallation 3. Conclusion 1. Article introduction This blog is mainly for recording and learning. It briefly introduces the batch packaging of AB packages and the method of loading AB packages. If you […]

[Linux] Nginx installation uses load balancing and dynamic and static separation (front-end and back-end project deployment), and front-end project packaging

1. Introduction to Nginx 1. Introduction Nginx is a high-performance web server and reverse proxy server that also acts as a load balancer, HTTP cache, and security device. It is characterized by small memory footprint, high stability, strong concurrency, and easy expansion, so it has been widely used in the Internet field. The following three […]

Unity AssetBundle packaging

1, Concept and function of AssetBundle AssetBundle is an archive file, a resource compression package provided by Unity for storing resources, which can include models, textures, audio, prefabs, etc. The AssetBundle system in Unity is an extension of resource management. By distributing resources in different AB packages, it can minimize the memory pressure at runtime. […]

webpack + vite packaging optimization

Packaging optimization webpack optimization 1. Depend on conversion and compatible with lower version browsers 2. Close sourceMap in production environment 3. Modify the packaging output directory name and store static resources 4. Modify icon 5. Modify webpack configuration 5-1. The configuration written here can overwrite the default configuration of the scaffolding. 5-2. Everything written here […]

vue2+ant-design-vue a-select component secondary packaging (supports single selection/multiple selection to add all selections/pagination (multiple selections across pages)/custom label)

1. Renderings 2. Parameter configuration 1. Code example <t-antd-select v-model=”selectVlaue” :optionSource=”stepList” @change=”selectChange” /> 2. Configuration parameters (Attributes) inherit a-select Attributes Parameter Description Type Default value v-model Bind value boolean / string / number/Array – mode Set ‘multiple”tags’ multi-selection (display all selection ) String – optionSource Drop-down data source Array – width select width (can set […]