[c++] Use of std::move ownership transfer

1. Detailed combing of std::move usage

 ref_frames_ = std::move(ref_frames);
  cur_frames_ = cur_frames;

The advantage of using the std::move function is that the ownership of resources can be transferred from one object to another without the need for a deep copy operation. For variables of smart pointer type, it is also possible to use std::move, and there will be no conflict.

When using std::move(ref_frames), the ownership of ref_frames is transferred to ref_frames_, which can achieve move semantics and avoid unnecessary resource copies. By moving rather than copying, code execution efficiency and performance can be improved.

For the statement cur_frames_ = cur_frames;, since std::move is not used, it is an assignment operation, not a resource movement. In this case, a resource copy will be generated. If the smart pointer type variable contains a large number of or complex resources, it may cause performance overhead.

To sum up, using std::move can effectively transfer resources, avoid unnecessary copy operations, and improve code performance and efficiency. At the same time, using std::move with smart pointers will not cause conflicts, and resource transfers can be implemented normally.

2. std::move is a function in the C ++ standard library, its characteristics and usage skills are as follows:

std::move was introduced in the C++11 standard. C++11 is an updated C++ programming language standard, released in 2011. The standard introduces many new features and improvements, including rvalue references and move semantics, among others. And std::move is one of them, it is a function template that conveniently converts an lvalue to an rvalue reference, located in the header file.

Using std::move tells the compiler that we intend to mark an object as a movable rvalue, thus triggering the call of the move constructor or move assignment operator , to improve performance and avoid unnecessary resource copies. This is useful for efficient move semantics and perfect forwarding.

Therefore, if you are using an older version of C++ (such as C++98/03), std::move is not available. But since C++11, you can use std::move to take advantage of rvalue references and move semantics.

Features:

  1. std::move For objects of non-container type, it will be converted to an rvalue reference to support move semantics;
  2. std::move does not perform the actual data copy operation, but only transfers the ownership of the object to the target object, avoiding unnecessary resource copying.

skills:

  1. Before using std::move, ensure that the state of the object is in a valid state. The move operation will cause the source object to enter the post-movement destructible (valid but unspecified) state;
  2. Using std::move to explicitly express move semantics can improve the performance and efficiency of the code;
  3. When using std::move for containers, you can avoid copying the elements of the entire container, and directly move the ownership of the elements;
  4. When using std::move, pay attention to whether the target object has the correct implementation of the move constructor or move assignment operator to ensure that resources are transferred correctly.

It should be noted that using std::move does not mean always using it. In some cases, the compiler will automatically optimize, automatically choose copy or move semantics. Therefore, only use std::move when you clearly know that you need move semantics, and avoid overuse.

The movement of resources and the copy of resources are two different operations, and their differences are:

  1. Ownership transfer: Resource movement involves transferring the ownership of a resource from one object to another, while resource copying is creating a new object and copying the values of the original object to the new object< /font>. After the move operation, the original object will enter a destructible but unspecified state, while after the copy operation, the values of the original object and the new object are independent.

  2. Performance overhead: Resource movement is usually more efficient than resource copying. A move operation simply involves transferring a pointer or reference to a resource from one object to another without actually copying the contents of the resource. In contrast, a copy operation requires duplicating the contents of the resource, possibly involving extensive memory copying and other overhead.

  3. Availability: Resource movement may leave the source object in a valid but unusable state because its ownership has been transferred. The copy operation does not affect the availability of the original object, because it just creates a new independent object to hold a copy of the original object.

When using resources, the movement of resources should generally be prioritized for performance and efficiency. Note, however, that after a move or copy operation, the behavior and state of the object may be different, and care needs to be taken to properly handle and manage the lifetime of the resource.

3. Rvalue reference, lvalue reference and universal reference (also known as perfect forwarding) are three different forms of reference types in C++. They have the following differences, characteristics and usage:

  1. difference:

    • An rvalue reference (R-value reference) is bound to an rvalue expression, such as a temporary object, literal constant, expression result, etc. Used for manipulating rvalues in scenarios such as move semantics, perfect forwarding, etc.
    • An lvalue reference (L-value reference) is bound to an lvalue expression with a name, such as a variable or an lvalue returned by a function. Used to modify and extend the life cycle and other scenarios.
    • Universal references are special rvalue references that use template argument deduction and reference collapsing rules to accept values of any type, whether lvalue or rvalue. Often used to achieve perfect forwarding.
  2. Features:

    • Rvalue references are mainly used for move semantics and perfect forwarding, improving performance by transferring ownership of resources or avoiding unnecessary copies.
    • Lvalue references are used for potentially modifying and lifetime-extending operations, by referring to the original object for modification.
    • Universal references combine template argument deduction and reference folding to accept values of any type while preserving their original properties (lvalue or rvalue).
  3. usage:

    • Rvalue references are often used in scenarios such as move constructors, move assignment operators, and perfect forwarding. For example, use std::move to convert an lvalue to an rvalue reference to move resources efficiently.
    • Lvalue references are often used in scenarios such as function parameter passing, copy constructors, and assignment operator overloading. For example, an lvalue reference can be used to modify an incoming parameter or to access an original object within a function.
    • Universal references are often used to achieve perfect forwarding, that is, to pass parameters to other functions with the same value class, whether lvalue or rvalue. For example, perfect forwarding in template functions is achieved via std::forward.

In summary, rvalue references are used to handle rvalues, lvalue references are used to handle lvalues, and universal references are used to accept values of any type and maintain their original properties during perfect forwarding. They each play a role in different scenarios and provide a more flexible, efficient and safe way of handling objects and resources.

4. Here are some examples when it comes to the use of rvalue references, lvalue references, and universal references:

  1. Example of an rvalue reference:

    void processData(std::string & amp; & amp; data) {<!-- -->
        // process the data
    }
    
    int main() {<!-- -->
        std::string str = "Hello, world!";
        processData(std::move(str)); // use std::move to convert lvalue to rvalue reference
        return 0;
    }
    

    In this example, the processData function accepts an rvalue reference parameter, which is passed by std::move to convert the lvalue str to an rvalue reference to the function. This allows functions to use move semantics when manipulating data, improving performance.

  2. Example of an lvalue reference:

    void increment(int & amp; value) {<!-- -->
        value + + ;
    }
    
    int main() {<!-- -->
        int num = 5;
        increment(num); // pass lvalue to reference parameter
        return 0;
    }
    

    In this example, the increment function accepts an lvalue reference parameter, and modifies the incoming lvalue num through the reference parameter. Functions can modify the original object directly, rather than by copying.

  3. Examples of catch-all citations:

    template <typename T>
    void forwardData(T & amp; & amp; data) {<!-- -->
        processData(std::forward<T>(data)); // Use std::forward to achieve perfect forwarding
    }
    
    int main() {<!-- -->
        std::string message = "Hello!";
        forwardData(message); // pass lvalue
        forwardData("World!"); // pass the rvalue
        return 0;
    }
    

    In this example, forwardData is a template function that accepts a universal reference parameter data. By using std::forward, parameters are perfectly forwarded to the processData function according to the primitive value class (lvalue or rvalue) of data.

These examples show the usage of rvalue references, lvalue references, and universal references in different scenarios. Their use can provide more efficient, secure, and flexible programming, depending on the situation.

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