html+jquery circular gradient progress bar

Special point, circular progress bar, the color of the progress bar changes with the progress, from green to yellow, and finally to red.

Mainly applicable: large screen display.

html

<canvas id="canvas" width="160" height="170">cpu</canvas>

js call

Locate the position of the corresponding div
const canvas = $('.div').find('#canvas')[0];
 
updateProgress(canvas, 55, "CPU");

method

 // Function to update progress bar
        function updateProgress(canvas, percentage, val) {

            const ctx1 = canvas.getContext("2d");
            //Set the parameters of the circular progress bar
            var centerX = canvas.width / 2;
            var centerY = canvas.height / 2;
            var radius = 50; //circular radius
            var startAngle = -Math.PI / 2; // Start at 12 o'clock
            var currentAngle = 0; // current angle
            var endAngle = currentAngle; // End angle
            var counterClockwise = false; // clockwise
            endAngle = startAngle + (percentage / 100) * (Math.PI * 2);
            ctx1.clearRect(0, 0, canvas.width, canvas.height);

            // draw background color
            ctx1.beginPath();
            ctx1.arc(centerX, centerY, radius, 0, Math.PI * 2, false);
            ctx1.lineWidth = 10;
            ctx1.strokeStyle = "#ccc";
            ctx1.stroke();

             Draw progress
            //ctx1.beginPath();
            //ctx1.arc(centerX, centerY, radius, startAngle, endAngle, counterClockwise);
            //ctx1.lineWidth = 10;
            //ctx1.strokeStyle = "#4caf50"; // Progress bar color
            //ctx1.stroke();

            // drawing progress
            ctx1.beginPath();

            ctx1.arc(centerX, centerY, radius, startAngle, endAngle, counterClockwise);
            if (percentage==100) {
                ctx1.strokeStyle = '#FF0000';
            } else if (percentage > 96) {
                var g = ctx1.createLinearGradient(0, 200, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 94) {
                var g = ctx1.createLinearGradient(0, 180, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 91) {
                var g = ctx1.createLinearGradient(0, 150, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 89) {
                var g = ctx1.createLinearGradient(0, 120, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 86) {
                var g = ctx1.createLinearGradient(0, 100, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 83) {
                var g = ctx1.createLinearGradient(0, 80, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 80) {
                var g = ctx1.createLinearGradient(0, 60, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 79) {
                var g = ctx1.createLinearGradient(0, 50, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 76) {
                var g = ctx1.createLinearGradient(0, 40, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 73) {
                var g = ctx1.createLinearGradient(0, 30, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 70) {
                var g = ctx1.createLinearGradient(0, 20, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#FF0000'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 65) {
      
                ctx1.strokeStyle = '#FFD700';
            } else if (percentage > 60) {
                var g = ctx1.createLinearGradient(0, 30, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#00FF00'); //Add color point
                ctx1.strokeStyle = g;
            } else if (percentage > 55) {
                var g = ctx1.createLinearGradient(0, 40, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#00FF00'); //Add color point
                ctx1.strokeStyle = g;
            }else if (percentage > 50) {
                var g = ctx1.createLinearGradient(0, 0, 0, 60); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#00FF00'); //Add color point
                //g.addColorStop(0.5, '#FFD700'); //Add color point
                g.addColorStop(1, '#FFD700'); //Add color point
                 
                ctx1.strokeStyle = g;
            } else if (percentage > 45) {
                var g = ctx1.createLinearGradient(0, 0, 0, 60); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#00FF00'); //Add color point
                //g.addColorStop(0.5, '#FFD700'); //Add color point
                g.addColorStop(1, '#FFD700'); //Add color point

                ctx1.strokeStyle = g;
            } else if (percentage > 40) {
                var g = ctx1.createLinearGradient(0, 0, 0, 70); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#00FF00'); //Add color point
                //g.addColorStop(0.5, '#FFD700'); //Add color point
                g.addColorStop(1, '#FFD700'); //Add color point

                ctx1.strokeStyle = g;
            } else if (percentage > 30) {
                var g = ctx1.createLinearGradient(0, 0, 0, 90); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#00FF00'); //Add color point
                //g.addColorStop(0.5, '#FFD700'); //Add color point
                g.addColorStop(1, '#FFD700'); //Add color point

                ctx1.strokeStyle = g;
            } else if (percentage > 20) {
                var g = ctx1.createLinearGradient(0, 0, 0, 90); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#00FF00'); //Add color point
                //g.addColorStop(0.5, '#FFD700'); //Add color point
                g.addColorStop(1, '#FFD700'); //Add color point

                ctx1.strokeStyle = g;
            } else if (percentage > 10) {
                var g = ctx1.createLinearGradient(0, 180, 0, 0); //Create gradient object gradient start point and gradient end point
                g.addColorStop(0, '#FFD700'); //Add color points
                g.addColorStop(1, '#00FF00'); //Add color point
                ctx1.strokeStyle = g;
            } else {
                ctx1.strokeStyle = '#00FF00';
            }

            ctx1.stroke();
            ctx1.closePath();

            // write the percentage
            ctx1.textAlign = "right";
            ctx1.font = "14px sans-serif";
            ctx1.fillStyle = "#FFFFF0";
            if (true) {

            }
            ctx1.fillText(val + ":" + percentage + "%", 140, 140);
        }

Use the timer setInterval loop to obtain real-time data.

final effect

Generally meets the needs, more natural effects still need further debugging.