One of the most widely used node type families in osg, application examples of osg::autoTransform are as follows:
#include <osgUtil/Optimizer> #include <osgDB/ReadFile> #include <osgGA/TrackballManipulator> #include <osgViewer/ViewerEventHandlers> #include <osgViewer/CompositeViewer> #include <osg/Material> #include <osg/Geode> #include <osg/BlendFunc> #include <osg/Depth> #include <osg/Projection> #include <osg/AutoTransform> #include <osg/Geometry> #include <osgDB/WriteFile> #include <osgText/Text> #include <iostream> osg::Node* createLabel(const osg::Vec3 & amp; pos, float size, const std::string & amp; label, osgText::Text::AxisAlignment axisAlignment) {<!-- --> osg::Geode* geode = new osg::Geode(); std::string timesFont("fonts/arial.ttf"); {<!-- --> osgText::Text* text = new osgText::Text; geode->addDrawable( text ); text->setFont(timesFont); text->setPosition(pos); text->setCharacterSize(size); text->setAxisAlignment(axisAlignment); text->setAlignment(osgText::Text::CENTER_CENTER); text->setText(label); } return geode; } osg::Node* createLabel3(const osg::Vec3 & amp; pos, float size, const std::string & amp; label) {<!-- --> osg::Geode* geode = new osg::Geode(); std::string timesFont("fonts/arial.ttf"); {<!-- --> osgText::Text* text = new osgText::Text; geode->addDrawable( text ); text->setFont(timesFont); text->setPosition(pos); text->setFontResolution(40,40); text->setCharacterSize(size); text->setAlignment(osgText::Text::CENTER_CENTER); text->setAutoRotateToScreen(true); text->setCharacterSizeMode(osgText::Text::OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT); text->setText(label); } return geode; } osg::Node* createAxis(const osg::Vec3 & amp; s, const osg::Vec3 & amp; e, int numReps, osg::AutoTransform::AutoRotateMode autoRotateMode, osgText::Text::AxisAlignment axisAlignment, const std ::string & str) {<!-- --> osg::Group* group = new osg::Group; osg::Vec3 dv = e-s; dv /= float(numReps-1); osg::Vec3 pos = s; bool useAuto = true; if(useAuto) {<!-- --> osg::Vec3Array* vertices = new osg::Vec3Array; for(int i=0;i<numReps; + + i) {<!-- --> osg::AutoTransform* at = new osg::AutoTransform; at->setPosition(pos); at->setAutoRotateMode(autoRotateMode); at->addChild(createLabel(osg::Vec3(0.0f,0.0f,0.0f),dv.length()*0.2f,str, axisAlignment)); vertices->push_back(pos); pos + = dv; group->addChild(at); } osg::Vec4Array* colors = new osg::Vec4Array; colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); osg::Geometry* geom = new osg::Geometry; geom->setVertexArray(vertices); geom->setColorArray(colors, osg::Array::BIND_OVERALL); geom->addPrimitiveSet(new osg::DrawArrays(GL_LINE_STRIP,0,vertices->size())); osg::Geode* geode = new osg::Geode; geode->addDrawable(geom); group->addChild(geode); } else {<!-- --> osg::Vec3Array* vertices = new osg::Vec3Array; for(int i=0;i<numReps; + + i) {<!-- --> group->addChild(createLabel3(osg::Vec3(pos),dv.length()*0.5f,str)); vertices->push_back(pos); pos + = dv; } osg::Vec4Array* colors = new osg::Vec4Array; colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); osg::Geometry* geom = new osg::Geometry; geom->setVertexArray(vertices); geom->setColorArray(colors, osg::Array::BIND_OVERALL); geom->addPrimitiveSet(new osg::DrawArrays(GL_LINE_STRIP,0,vertices->size())); osg::Geode* geode = new osg::Geode; geode->addDrawable(geom); group->addChild(geode); } return group; } osg::Node* createAutoScale(const osg::Vec3 & amp; position, float characterSize, const std::string & amp; message, float minScale=0.0, float maxScale=FLT_MAX) {<!-- --> std::string timesFont("fonts/arial.ttf"); osgText::Text* text = new osgText::Text; text->setCharacterSize(characterSize); text->setText(message); text->setFont(timesFont); text->setAlignment(osgText::Text::CENTER_CENTER); osg::Geode* geode = new osg::Geode; geode->addDrawable(text); geode->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF); osg::AutoTransform* at = new osg::AutoTransform; at->addChild(geode); at->setAutoRotateMode(osg::AutoTransform::ROTATE_TO_SCREEN); at->setAutoScaleToScreen(true); at->setMinimumScale(minScale); at->setMaximumScale(maxScale); at->setPosition(position); return at; } osg::Node* createScene() {<!-- --> osg::Group* root = new osg::Group; // int numReps = 3333; int numReps = 10; root->addChild(createAxis(osg::Vec3(0.0,0.0,0.0),osg::Vec3(1000.0,0.0,0.0),numReps,osg::AutoTransform::ROTATE_TO_CAMERA,osgText::Text::XY_PLANE, \ "ROTATE_TO_CAMERA")); root->addChild(createAxis(osg::Vec3(0.0,0.0,0.0),osg::Vec3(0.0,1000.0,0.0),numReps,osg::AutoTransform::ROTATE_TO_SCREEN,osgText::Text::XY_PLANE, \ "ROTATE_TO_SCREEN")); root->addChild(createAxis(osg::Vec3(0.0,0.0,0.0),osg::Vec3(0.0,0.0,1000.0),numReps,osg::AutoTransform::NO_ROTATION,osgText::Text::XZ_PLANE, \ "NO_ROTATION")); root->addChild(createAutoScale(osg::Vec3(500.0,500.0,500.0), 25.0, "AutoScale with no min, max limits")); root->addChild(createAutoScale(osg::Vec3(500.0,500.0,300.0), 25.0, "AutoScale with minScale = 1, maxScale = 2.0 ", 1, 2.0)); root->addChild(createAutoScale(osg::Vec3(500.0,500.0,700.0), 25.0, "AutoScale with minScale = 0.0, maxScale = 5.0 ", 0.0, 5.0)); return root; } osgViewer::View* createView(osg::ref_ptr<osg::Node> scenegraph, osg::ref_ptr<osg::GraphicsContext> gc, unsigned int x, unsigned int y, unsigned int width, unsigned int height) {<!-- --> OSG_NOTICE<<"createView(....,x="<<x<<", y="<<y<<", width="<<width<<", height= "<<height<<")"<<std::endl; if (!gc) {<!-- --> osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits; traits->x = x; traits->y = y; traits->width = width; traits->height = height; traits->windowDecoration = true; traits->doubleBuffer = true; traits->sharedContext = 0; traits->readDISPLAY(); traits->setUndefinedScreenDetailsToDefaultScreen(); gc = osg::GraphicsContext::createGraphicsContext(traits.get()); if (!gc) {<!-- --> osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl; return 0; } x = 0; y = 0; } osgViewer::View* view = new osgViewer::View; view->getCamera()->setGraphicsContext(gc.get()); view->getCamera()->setViewport(new osg::Viewport(x, y, width, height)); //view->getCamera()->setProjectionMatrixAsPerspective(30.0, double(width) / double(height), 1.0, 1000.0); view->setCameraManipulator(new osgGA::TrackballManipulator); view->setSceneData(scenegraph); return view; } int main(int argc, char** argv) {<!-- --> osg::ArgumentParser arguments( & amp;argc, argv); // construct the viewer. osgViewer::CompositeViewer viewer(arguments); // create the scene graph that contains osg::AutoTransform nodes, see about for implementation details osg::ref_ptr<osg::Node> scenegraph = createScene(); unsigned int numViews = 1; while (arguments.read("-n",numViews)) {<!-- -->} bool windows = false; while (arguments.read("-w")) {<!-- --> windows = true; } if (numViews<=1) {<!-- --> osgViewer::View* view = new osgViewer::View; view->setUpViewAcrossAllScreens(); view->setSceneData(scenegraph.get()); view->setCameraManipulator(new osgGA::TrackballManipulator); view->addEventHandler( new osgViewer::StatsHandler ); viewer.addView(view); } else {<!-- --> osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); if (!wsi) {<!-- --> osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<<std::endl; return 1; } unsigned int width, height; osg::GraphicsContext::ScreenIdentifier main_screen_id; main_screen_id.readDISPLAY(); main_screen_id.setUndefinedScreenDetailsToDefaultScreen(); wsi->getScreenResolution(main_screen_id, width, height); unsigned int x=0, y=0; while(arguments.read("--window", x, y, width, height)) {<!-- -->} osg::ref_ptr<osg::GraphicsContext> gc; if (!windows) {<!-- --> osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits; traits->x = x; traits->y = y; traits->width = width; traits->height = height; traits->windowDecoration = true; traits->doubleBuffer = true; traits->sharedContext = 0; traits->readDISPLAY(); traits->setUndefinedScreenDetailsToDefaultScreen(); gc = osg::GraphicsContext::createGraphicsContext(traits.get()); if (!gc) {<!-- --> osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl; return 1; } } if (numViews==2) {<!-- --> viewer.addView(createView(scenegraph, gc, 0, 0, width/2, height)); viewer.addView(createView(scenegraph, gc, width/2, 0, width/2, height)); } else if (numViews==3) {<!-- --> viewer.addView(createView(scenegraph, gc, 0, 0, width/2, height/2)); viewer.addView(createView(scenegraph, gc, width/2, 0, width/2, height/2)); viewer.addView(createView(scenegraph, gc, 0, height/2, width, height/2)); } else {<!-- --> viewer.addView(createView(scenegraph, gc, 0, 0, width/2, height/2)); viewer.addView(createView(scenegraph, gc, width/2, 0, width/2, height/2)); viewer.addView(createView(scenegraph, gc, 0, height/2, width/2, height/2)); viewer.addView(createView(scenegraph, gc, width/2, height/2, width/2, height/2)); } viewer.getView(0)->addEventHandler( new osgViewer::StatsHandler ); } // run the viewers frame loop return viewer.run(); }
Calling command: osgautotransform_d.exe -n 3
Running result:
Calling command: osgautotransform_d.exe -n 4 -w
operation result: