[C language] Design a ring buffer in C language. When half of the ring buffer is occupied and unprocessed, it prompts that 50% is used.

InsCode AI Creation Assistant

#include <stdio.h>
#include <stdlib.h>

#defineBUFFER_SIZE 10

int buffer[BUFFER_SIZE]; // Ring buffer array
int readIndex = 0; // Buffer read index
int writeIndex = 0; // Buffer write index
int count = 0; // Buffer occupancy counter

void enqueue(int data) {
    if (count == BUFFER_SIZE) { // buffer is full
        printf("Buffer is full. Unable to enqueue %d.\\
", data);
        return;
    }
    buffer[writeIndex] = data;
    writeIndex = (writeIndex + 1) % BUFFER_SIZE; // Ring
    count + + ;
    if (count == BUFFER_SIZE / 2) { // The buffer is half occupied
        printf("Buffer is 50%% occupied.\\
");
    }
}

int dequeue() {
    if (count == 0) { // buffer is empty
        printf("Buffer is empty. Unable to dequeue.\\
");
        return -1;
    }
    int data = buffer[readIndex];
    readIndex = (readIndex + 1) % BUFFER_SIZE; // Ring
    count--;
    return data;
}

int main() {
    enqueue(1);
    enqueue(2);
    enqueue(3);
    enqueue(4);
    enqueue(5);
    printf("Dequeue %d.\\
", dequeue());
    printf("Dequeue %d.\\
", dequeue());
    printf("Dequeue %d.\\
", dequeue());
    printf("Dequeue %d.\\
", dequeue());
    printf("Dequeue %d.\\
", dequeue());
    return 0;
}
 

When the buffer is half occupied, the following information will be output:

Buffer is 50% occupied.
 

When the buffer is full, the following message is output:

Buffer is full. Unable to enqueue 6.
 

When the buffer is empty, the following information is output:

Buffer is empty. Unable to dequeue.
 

Wen Xinyiyan

Designing a ring buffer involves the design of the data structure and the implementation of the corresponding operations. Here is an example of a simple ring buffer design:

First, we need to define a structure to represent the ring buffer:

typedef struct ring_buffer {
    uint8_t *buffer; // buffer pointer
    int size; // buffer size
    int head; // Head pointer, pointing to the next writing position
    int tail; // Tail pointer, pointing to the next reading position
    int count; //Amount of data in the current buffer
} ring_buffer_t;

In this structure, we use a pointer buffer of type uint8_t to represent the storage space of the buffer, and size represents the size of the buffer. . head and tail represent the head pointer and tail pointer respectively, used to track the next write and read position. count represents the amount of data in the current buffer.

Next, we can implement some basic operation functions, including initializing the buffer, writing data, reading data, etc. Here’s a simple example:

//Initialize the ring buffer
void ring_buffer_init(ring_buffer_t *rb, uint8_t *buffer, int size) {
    rb->buffer = buffer;
    rb->size = size;
    rb->head = 0;
    rb->tail = 0;
    rb->count = 0;
}
  
//Write data to the ring buffer
int ring_buffer_write(ring_buffer_t *rb, const uint8_t *data, int size) {
    int available = rb->size - rb->count; // Available space size
    if (size > available) {
        return -1; // Write data exceeds available space
    }
  
    int end = rb->head + size;
    if (end > rb->size) {
        //The data spans the end of the buffer and needs to be copied in segments
        int first_segment = rb->size - rb->head;
        memcpy(rb->buffer + rb->head, data, first_segment);
        memcpy(rb->buffer, data + first_segment, size - first_segment);
    } else {
        //Data is stored continuously in the buffer
        memcpy(rb->buffer + rb->head, data, size);
    }
  
    rb->head = (rb->head + size) % rb->size;
    rb->count + = size;
    return 0;
}
  
//Read data from ring buffer
int ring_buffer_read(ring_buffer_t *rb, uint8_t *data, int size) {
    if (size > rb->count) {
        return -1; //Read data exceeds the current data amount
    }
  
    int end = rb->tail + size;
    if (end > rb->size) {
        //The data spans the end of the buffer and needs to be copied in segments
        int first_segment = rb->size - rb->tail;
        memcpy(data, rb->buffer + rb->tail, first_segment);
        memcpy(data + first_segment, rb->buffer, size - first_segment);
    } else {
        //Data is stored continuously in the buffer
        memcpy(data, rb->buffer + rb->tail, size);
    }
  
    rb->tail = (rb->tail + size) % rb->size;
    rb->count -= size;
    return 0;
}

In the above example code, we implemented the initialization function ring_buffer_init, which is used to initialize the ring buffer structure. Then, we implemented the write function ring_buffer_write and the read function ring_buffer_read for writing data to and reading data from the ring buffer. These functions check the buffer’s free space and current amount of data to ensure correct writing and reading of data, and handle cases where data spans the end of the buffer.

Please note that the above code is only an example and may need to be modified and improved according to specific needs in actual applications. Additionally, to simplify the example, we did not add code for thread safety and error handling. In practical applications, issues such as concurrent access and error handling also need to be considered to ensure the correctness and stability of the ring buffer.

In order to design a ring buffer and indicate that it is 50% used when it is half occupied, we can add some functionality based on the previous code. We can add a field to track buffer usage and trigger prompts when appropriate. Here is a modified example code:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
  
typedef struct ring_buffer {
    uint8_t *buffer; // buffer pointer
    int size; // buffer size
    int head; // Head pointer, pointing to the next writing position
    int tail; // Tail pointer, pointing to the next reading position
    int count; //Amount of data in the current buffer
    int threshold; // Threshold, used to trigger prompts
} ring_buffer_t;
  
//Initialize ring buffer
void ring_buffer_init(ring_buffer_t *rb, uint8_t *buffer, int size) {
    rb->buffer = buffer;
    rb->size = size;
    rb->head = 0;
    rb->tail = 0;
    rb->count = 0;
    rb->threshold = size / 2; // Set to half the buffer size
}
  
// Check the ring buffer usage and trigger a prompt
void check_usage(ring_buffer_t *rb) {
    if (rb->count >= rb->threshold) {
        printf("Ring buffer has been used 50%%\\
");
    }
}
  
//Write data to the ring buffer
int ring_buffer_write(ring_buffer_t *rb, const uint8_t *data, int size) {
    // Check the available space
    int available = rb->size - rb->count;
    if (size > available) {
        return -1; // Write data exceeds available space
    }
  
    //Update the amount of data in the buffer
    rb->count + = size;
    check_usage(rb); // Check usage and trigger prompts
  
    //Perform the actual writing operation (specific writing logic is omitted here)
    // ...
  
    return 0;
}
  
//Read data from ring buffer
int ring_buffer_read(ring_buffer_t *rb, uint8_t *data, int size) {
    // Check if the current data volume is enough
    if (size > rb->count) {
        return -1; //Read data exceeds the current data amount
    }
  
    //Update the amount of data in the buffer
    rb->count -= size;
    check_usage(rb); // Check usage and trigger prompts
  
    //Perform the actual reading operation (the specific reading logic is omitted here)
    // ...
  
    return 0;
}

In this modified example code, we added a threshold field to represent the threshold that triggers the prompt, initialized to half the buffer size. In the ring_buffer_write and ring_buffer_read functions, after we update the data volume, we will call the check_usage function to check the usage and trigger the prompt. When the amount of data in the buffer reaches or exceeds the threshold, a prompt message will be printed.

Note that the actual writing and reading logic is omitted here, as this part of the implementation has already been demonstrated in the previous sample code. You can add the write and read logic from the previous example to this modified code based on your specific needs.

Ax AI

The following is a simple ring buffer implementation designed in C language, which can give a prompt when half of the buffer is occupied and unprocessed.

#include <stdio.h>

#defineBUFFER_SIZE 10

typedef struct {
    int data[BUFFER_SIZE];
    int head;
    int tail;
    int is_half_filled;
} CircularBuffer;

void init(CircularBuffer* buffer) {
    buffer->head = 0;
    buffer->tail = 0;
    buffer->is_half_filled = 0;
}

int is_empty(CircularBuffer* buffer) {
    return (buffer->head == buffer->tail);
}

int is_full(CircularBuffer* buffer) {
    return ((buffer->tail + 1) % BUFFER_SIZE == buffer->head);
}

void enqueue(CircularBuffer* buffer, int value) {
    if (is_full(buffer)) {
        printf("Buffer is full. Cannot enqueue %d.\\
", value);
        return;
    }

    buffer->data[buffer->tail] = value;
    buffer->tail = (buffer->tail + 1) % BUFFER_SIZE;

    if ((buffer->tail + BUFFER_SIZE / 2) % BUFFER_SIZE == buffer->head) {
        buffer->is_half_filled = 1;
        printf("Buffer is 50%% filled.\\
");
    }
}

int dequeue(CircularBuffer* buffer) {
    if (is_empty(buffer)) {
        printf("Buffer is empty. Cannot dequeue.\\
");
        return -1;
    }

    int value = buffer->data[buffer->head];
    buffer->head = (buffer->head + 1) % BUFFER_SIZE;

    if (buffer->is_half_filled & amp; & amp; (buffer->head + BUFFER_SIZE / 2) % BUFFER_SIZE != buffer->tail) {
        buffer->is_half_filled = 0;
    }

    return value;
}

int main() {
    CircularBuffer buffer;
    init(&buffer);

    enqueue(&buffer, 1);
    enqueue(&buffer, 2);
    enqueue( & amp;buffer, 3);
    enqueue(&buffer, 4);
    enqueue(&buffer, 5);

    dequeue( & amp;buffer); // Dequeue 1 to have a half-filled buffer

    enqueue( & amp;buffer, 6); // Display 50% filled message

    enqueue(&buffer, 7);
    enqueue( & amp;buffer, 8);
    enqueue(&buffer, 9);
    enqueue(&buffer, 10);

    enqueue( & amp;buffer, 11); // Display buffer full message

    return 0;
}

In this example, we define a CircularBuffer structure to save buffer-related information, including the buffer’s data, head pointer and tail pointer, and a flag is_half_filled that indicates whether the buffer is half filled. The init function is used to initialize the buffer, and the is_empty and is_full functions are used to check whether the buffer is empty or full. The enqueue function is used to add data to the buffer. If the buffer is full, an error message is output, otherwise data is added to the tail and the tail pointer is updated. If the buffer occupies more than half of the space after adding data, set is_half_filled to 1 and output a prompt message. The dequeue function is used to retrieve data from the buffer. If the buffer is empty, an error message is output, otherwise the header data is returned and the header pointer is updated. If dequeued data causes the buffer to occupy less than half the space, set is_half_filled to 0. In the main function, we perform a series of enqueuing and dequeuing operations to simulate the use of buffers. When half of the buffer is occupied and unprocessed, a prompt message will be output in the enqueue function. Note that this example is a simple implementation and does not take into account concurrent access and other advanced features. In actual applications, expansion and improvement may be required based on specific needs.