HTML + CSS serialization | 43 – CSS Sprite

1. CSS Sprite CSS Sprite is a CSS image synthesis technology that combines various small images into one image, and then uses CSS background positioning to display the corresponding image part. Using CSS sprites can greatly reduce the number of HTTP requests on web pages, speed up response times, reduce back-end pressure, reduce the total […]

SFML2.6 graphics module–sprites and textures

Glossary Most, if not all, of you are already familiar with these two very common objects, so let’s briefly define them. Textures are pictures. But we call it a “texture” because it has a very specific purpose: to be mapped onto a 2D entity. Sprites are nothing but textured rectangles. Okay, that’s short, but if […]

CSS sprite map (sprite)

Sprite image (Sprite image) 1. What is a sprite map? The sprite map, also known as the sprite map (sprite), the basic principle is to classify the various pictures used in the page, place them neatly on a picture with a transparent background, and realize the introduction of pictures through CSS background technology, so that […]

Unity-Shader – 2D Sprite Shadow

foreword Today we will implement a relatively simple and practical shader effect – 2D Sprite shadow effect final effect: Preparation: Open unity to create a new 2D scene, import a 2D character picture and a transparent picture (used to receive shadows), modify the picture Texture Type to Sprite type, Drag the 2D character sprite map […]

Unity-Shader – 2D sprite stroke effect

foreword Today we will implement a simple 2D sprite map stroke effect, the effect picture is as follows: Preparation: First, we open unity to create a new scene, import a picture, and set the picture as a Sprite type, as shown in the figure:     Implementation idea: The idea is actually very simple. You […]

[Unity Optimize] Use the Atlas (Sprite Atlas) to optimize the project

Table of Contents 1 Introduction to Sprite Atlas 2 Create and configure Sprite Atlas 2.1 Create Sprite Atlas 2.1.1 Unity2D project 2.1.2 Unity3D project 2.2 Configure Sprite Atlas 2.3 Precautions 3 Interface of Sprite Atlas 4 Optimization suggestions for Sprite Atlas 1 Introduction to Sprite Atlas The Atlas (Sprite Atlas) in Unity is a texture […]

[Unity ShaderGraph uses Sprite to make navigation light effects]

Effect: Production of ShaderGraph: The uv number in the shader and the uv number of the Sprite map can be combined to produce the effect. Go directly to the code: using System. Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class TurnDirEffectController : MonoBehaviour {<!– –> public RectTransform effectRrectTf; public Material mat; public int currentLevel […]

CSS Additional Knowledge Supplement (9): border graphics, Web fonts, Web font icons, CSS sprites, cursor attributes

Jump directory Chapter Knowledge Points CSS Encounter (1) Know CSS, write CSS styles, CSS comments, common CSS properties CSS additional knowledge supplement (2) link element , computer system, CSS representation color, Chorme debugging tool, browser rendering process CSS properties and selectors (3) CSS text properties, CSS font properties, CSS common selectors Characteristics of CSS properties […]

[pygame] Sprite class

Sprite class pygame.sprite.Sprite is the base class for objects in visual games Attribute: Sprite(*groups) -> Sprite Deriving a new class using the Sprite class requires assigning the Sprite.image and Sprite.rect properties and adding the Sprite.update() method. The initializer can add any number of Group instances. When subclassing the Sprite class, make sure the base initializer […]