Unity WebRequest GET-POST simple encapsulation

1. Key code 1.1 Coroutine implementation using System; using System.Collections; using UnityEngine; using UnityEngine.Networking; public class WebRequest : MonoBehaviour { /// <summary> /// GET request /// </summary> /// <param name=”url”>Request address</param> /// <param name=”callback”>Request completion callback</param> public void Get(string url, Action<bool,string> callback) { StartCoroutine(CoroutineGetRequest(url, callback)); } /// <summary> /// POST request /// </summary> /// <param […]

[Game Development][Unity] UnityWebRequest Interrupted Transfer

The underlying principle of UnityWebRequest and WWW loading is still Http The principle of resuming download from breakpoint UnityWebRequest requests Url for the first time. If the request is successful, read the total length of the file from the header file long totalLength = long.Parse(huwr.GetResponseHeader(“Content-Length”)) Since the file is written from the bottom up, when […]

Unity engine source code analysis (pseudo) – 6 UnityWebRequest

UnityWebRequest provides a modular system for composing HTTP requests and handling HTTP responses. The main goal is to allow Unity games to interact with the web browser backend. This article only analyzes the implementation details of the most commonly used Get interface: UnityWebRequest www = UnityWebRequest.Get(“https://www.xxx.com”); yield return www.SendWebRequest(); Find the mono binding class: using […]

Unity UnityWebRequest uses http to communicate with the web server

1. Establish http communication between client and server 1. Download and install Nodejs on Nodejs Chinese official website Node.js Chinese website (nodejs.com.cn) 2. Create a new WebServer folder under the project folder, open the CMD window, and install express under the WebServer folder path 3. Create a new main.js file in the WebServer folder, and […]

[Game Development][Unity]UnityWebRequest Use Daquan

First record a small problem Using new UnityWebRequest, the final downloadHandler is null Using UnityWebRequest.Get, the final downloadHandler will be DownloadHandlerBuffer Download content, including text or binary data, from a website or locally IEnumerator downloadfile(string path) { UnityWebRequest uwr = UnityWebRequest. Get(path); yield return uwr.SendWebRequest(); if (uwr. result == UnityWebRequest. Result. Success) { //load text […]

C# sends data through HttpWebRequest and the server obtains data through Request request

C# sends data through HttpWebRequest and the server obtains data through Request request, three types of background requests “application/x-www-form-urlencoded” and “multipart/form-data” and “application/ json”, the corresponding method for the server to obtain data parameters For detailed explanation of the usage of HttpWebRequest in C#, please refer to: Detailed usage of HttpWebRequest in C# C# HttpWebRequest […]

Unity UnityWebRequest uses

download: //progress bar public Image jindu; public Text jindu_Progress; /// <summary> /// download /// </summary> /// <param name=”url”>Download address</param> /// <returns></returns> IEnumerator Download() { UnityWebRequest request = UnityWebRequestAssetBundle. GetAssetBundle(url); request.SendWebRequest(); if (request.isHttpError || request.isNetworkError) { print(“The current download has an error” + request.error); yield break; } while (!request.isDone) { print(“The current download progress is:” + […]

[Unity exports WebGL and connects to the database through Nginx of Linux Pagoda] Use UnityWebRequest and WebAPI (php service) to execute mysql commands

[Unity exports WebGL and connects to the database through Nginx of Linux Pagoda]Use UnityWebRequest and WebAPI {php service} to execute mysql commands foreword Option 1, MySql.Data.MySqlClient Preparation database part code part in conclusion Solution 2: Create an intermediate php service and call it through UnityWebRequest to execute the mysql command php write php deployment C# […]

19. Web request – WebRequest

WebRequest in GameFramework Class Diagram WebRequestComponent Entrance WebRequestManager download manager TaskPool Download the task pool and schedule the tasks Initially a fixed number of task executors are initialized WebRequestTask Download task, encapsulate task data ITaskAgent Download task executor interface Used to execute WebRequestTask WebRequestAgent Download task executor Used to execute WebRequestTask Delegate execution functionality to […]

[Solved] HttpWebRequest + Authorization+Bearer always: The remote server returned an error: (401) Unauthorized.

Recently, I am calling an interface provided by others: http://api.xxxxxxx.com The interface call needs to add an authentication in the headers headers.Add(“Authorization”, $”{token}”); There has been no problem with testing and joint debugging. Then it is officially debugged before going online, and it is found that an error has been reported: The remote server returned […]