[Power Forecasting] Optimizing the time convolutional neural network DBO-TCN based on the dung beetle algorithm to achieve power load forecasting with matlab code

?About the author: A Matlab simulation developer who loves scientific research. He cultivates his mind and improves his technology simultaneously. For code acquisition, paper reproduction and scientific research simulation cooperation, please send a private message. Personal homepage: Matlab Research Studio Personal credo: Investigate things to gain knowledge. For more complete Matlab code and simulation customization […]

[Load Forecasting] Power system load forecasting algorithm based on GA-LSTM genetic optimization long short memory network (Matlab code implementation)…

?About the author: A Matlab simulation developer who loves scientific research. He cultivates his mind and improves his technology simultaneously. For cooperation on MATLAB projects, please send a private message. Personal homepage: Matlab Research Studio Personal credo: Investigate things to gain knowledge. For more complete Matlab code and simulation customization content, click Intelligent optimization algorithm […]

Python deep data mining power system load forecasting

Article directory Preface 1. Case background 2. Analyze goals 3. Analysis process 4. Data preparation 4.1 Data exploration 4.2 Missing value processing 5. Attribute construction 5.1 Device data 5.2 Cycle data 6. Model training 7. Performance Measurements 8. Recommended reading and fan benefits Foreword This case will deeply explore the current, voltage and power of […]

uniapp uses stomp+websocket to monitor messages in real time for voice broadcasting

Write a custom directory title here stompjs // Generated by CoffeeScript 1.7.1 /* Stomp Over WebSocket http://www.jmesnil.net/stomp-websocket/doc/ | Apache License V2.0 Copyright (C) 2010-2013 [Jeff Mesnil](http://jmesnil.net/) Copyright (C) 2012 [FuseSource, Inc.](http://fusesource.com) */ (function() {<!– –> var Byte, Client, Frame, Stomp, __hasProp = {<!– –>}.hasOwnProperty, __slice = [].slice; Byte = {<!– –> LF: ‘\x0A’, NULL: ‘\x00’ […]

Wind power, load, etc. time series forecasting algorithm based on quantum particle swarm algorithm (QPSO) optimized LSTM (Matlab code implementation)…

?About the author: A Matlab simulation developer who loves scientific research. He cultivates his mind and improves his technology simultaneously. For cooperation on MATLAB projects, please send a private message. Personal homepage: Matlab Research Studio Personal credo: Investigate things to gain knowledge. For more complete Matlab code and simulation customization content, click Intelligent optimization algorithm […]

[Load Forecasting] Matlab code implementation of power system load forecasting algorithm based on genetic optimization long short memory network GA-LSTM

?About the author: A Matlab simulation developer who loves scientific research. He cultivates his mind and improves his technology simultaneously. For cooperation on MATLAB projects, please send a private message. Personal homepage: Matlab Research Studio Personal credo: Investigate things to gain knowledge. For more complete Matlab code and simulation customization content, click Intelligent optimization algorithm […]

[Wind Power Forecast] Wind power, load and other time series forecasting algorithm based on quantum particle swarm algorithm optimizing long short memory neural network QPSO-LSTM with Matlab code

?About the author: A Matlab simulation developer who loves scientific research. He cultivates his mind and improves his technology simultaneously. For cooperation on MATLAB projects, please send a private message. Personal homepage: Matlab Research Studio Personal credo: Investigate things to gain knowledge. For more Matlab complete code and simulation customization content, click Intelligent optimization algorithm […]

Shader shadow casting in Unity

Article directory Preface 1. We urgently need to use the Shader in the previous Offset as a test 2. Generate shadows 1. Add the Pass of “LightMode” = “ShadowCaster”. 2. Declare float4 vertex:POSITION; and half3 normal:NORMAL; in appdata. This is the semantics required to generate shadows. 3. Add V2F_SHADOW_CASTER in v2f; used to declare the […]