Layui sidebar shrinks and expands, and clicks on the sidebar menu to switch iframe in the main content area

Without further ado, let’s go straight to the code (the code is a bit long), and the renderings are attached at the back. Pay attention to the annotations in the code. I hope it can help friends in need! ! ! ! <!DOCTYPE html> <html> <head> <meta charset=”utf-8″> <title>layout Large layout example of management interface […]

Example of k8s pod automatically expanding and shrinking based on indicators

Table of Contents Implement automatic expansion and contraction of pods based on memory indicators. Example configuration Implement automatic expansion and contraction of pods based on CPU indicators. Example configuration Implement automatic expansion and contraction of pods based on the number of requests (times/second) indicator. Example configuration Implement automatic expansion and contraction of pods based on […]

[Reverse] Make C++ classes for functions such as shrinking, stretching, adding sections, and writing text to the PE structure.

I was so busy yesterday that I thought that if I need to re-write the complete PE structure every time I complete the homework, such as shrinking, enlarging, writing files and other functions, it would be really difficult for me, an elderly person, so I did it yesterday It took a lot of effort and […]

Vue custom event div drag method to shrink

quoted in main.js //Introduce drag js import dragMove from “./utils/dragMove.js” Create drawmove.js export default (app) => { app.directive(‘dragMove’, (el, binding) => { const DragVindow = el.querySelector(binding.value.DragVindow) // Handle event when mouse is pressed const DragButton = el.querySelector(binding.value.DragButton) //Zoom in and out dom const dragIcon = el.querySelector(binding.value.dragIcon) DragButton.onmousedown = (e) => { // When the mouse […]

Build a Redis cluster under Docker and realize dynamic expansion/shrinking

1. A brief introduction to the Redis cluster solution Redis cluster solutions are generally divided into three types: Hash remainder partition Consistent hash algorithm partitioning Hash slot partitioning (this is what this article introduces) 1. Hash remainder partition: advantage: It’s simple and crude. As long as you estimate the amount of data in advance and […]

Ubuntu 20.04 LVM root partition shrinkage and expansion

By default, ubuntu uses lvm logical volume management. Root partition shrinkage does not support online operations. The file system needs ext4 (ext3 should also work). Now enter ubuntu rescue mode to operate Attention: Please back up the data before operation, the operation is risky System environment: root@ubuntu2004:~# cat /etc/os-release NAME=”Ubuntu” VERSION=”20.04.6 LTS (Focal Fossa)” ID=ubuntu […]

Analysis of the source code of the shrink_node function for Linux page frame recycling

Overview “Linux Memory Recycling Entry_nginux Blog-CSDN Blog” In the previous article, we briefly described several memory recycling entries. We know that several recycling entries will eventually call the shrink_node function. This article will use the Linux 5.9 source code to describe the source code of the shrink_node function. accomplish. Function call flow chart scan_control data […]

[Custom View] Realize the histogram method (1) optimization: increase and shrink the length of the rain column according to the rainfall

Series article directory [Custom View] Realize the histogram method (1) Article directory Series Article Directory foreword 1. Increase the threshold display on the Activity page 2. The adapter is modified, and the threshold is obtained according to the maximum value of the data, and then passed to the custom View 3. Customize the View to […]

[Unity-Widget] Simple Shrink List

Starting point: In order to meet some simple animation needs of planning students, it is not worth the loss to write simple animations every time, so the simple shrink animations are written as components and packaged. Animation effect: Give c# code #if UNITY_EDITOR using Sirenix. OdinInspector; #endif using System; using System. Collections; using UnityEngine; using […]