C language implements backgammon (single player, networked double player, human-computer, regret game, replay, prompt)

I would like to share with you my previous big homework in C language. When I have time, I will break it down and write a detailed note. #undef UNICODE #undef _UNICODE #include <stdio.h> #include <WinSock2.h> #include <WS2tcpip.h> #pragma comment(lib,”ws2_32.lib”) #include <windows.h> #include<mmsystem.h> #include<graphics.h> #pragma comment(lib,”Winmm.lib”) IMAGE bgp; MOUSEMSG m; int n_x = 0, n_y […]

springweb flux intercepts requests to obtain parameters and methods for interface signature anti-replay verification

When doing interface signature and anti-replay for spring webflux, it is often necessary to obtain request parameters, request methods, etc., but spring webflux cannot be obtained as easily as spring mvc. Here is a special explanation based on previous practice: general idea: 1. Use filters to obtain information from the original request, cache it in […]

How to bypass the API’s anti-replay for security testing

1. Problem introduction: api interface test will detect the value of the nonce parameter in the request header. The value of each request must be different, otherwise the package will fail When the author was testing the API interface (because Cai did not have the tools, he had to find another way), he used postman […]

yum install tcpreplay failed, prompt: No package tcpreplay available. Error: Nothing to do

yum install tcpreplay failed, prompt: No package tcpreplay available. Error: Nothing to do solution: The problem you encounter is that when you try to use yum to install tcpreplay, the system prompts that no available package was found. This error usually means that the tcpreplay package is not available on your system, or your package […]

Openlayers implements track play/pause/replay/play from click/speed up/slow down

Description: My requirement is to implement track play/pause/replay/play from the click point, so I encapsulate a class Solution: 1. Initialization: mainly processing the layers and data, and constructing a global array through interpolation /** * @description initialization track */ (function init() { //Map container that._map = _map; //Trajectory line layer that._animationLineLayer = animationLineLayer; //Track point […]

Flutter video_player click to replay

After the video is finished playing, pause the video and click to play again import ‘package:flutter/material.dart’; import ‘package:video_player/video_player.dart’; class ListViewItemWidget extends StatefulWidget{<!– –> @override State createState() {<!– –> return _ListViewItemWidgetState(); } } class _ListViewItemWidgetState extends State<ListViewItemWidget>{<!– –> bool isPlay = false; bool isOver = false; late VideoPlayerController_controller; @override void initState() {<!– –> _controller = VideoPlayerController.network(‘https://sample-videos.com/video123/mp4/720/big_buck_bunny_720p_20mb.mp4’) […]

Intranet lateral movement – NTLM-Relay replay & Responder relay attack & Ldap & Ews

Intranet Lateral Movement-NTLM-Relay Replay & amp;Responder Relay Attack & amp;Ldap & amp;Ews 1. Pre-understanding 1.1. Switch permissions between MSF and CS 1.1.1. Switch permissions in a CS session 1.1.1.1. View process 1.1.1.2. Permissions Permissions 1.1.2. Switch permission in MSF session 2. NTLM relay attack-Relay replay-SMB online 2.1. Case test 2.1.1. Same account password test 2.1.2. […]