Web Worker: A pseudo-antidote to JS multithreading?

Foreword In the field of front-end development, the single-threaded limitation of JavaScript has always been a challenge that is difficult to ignore. When it comes to solving the single-threaded limitations of JavaScript, the Web Worker introduced by HTML5 is widely regarded as an antidote. At the same time, a large number of articles in the […]

dotnet explores the principles of SemanticKernel’s planner

When using SemanticKernel, I was fascinated by SemanticKernel’s powerful plan capability. Through the plan function, AI can automatically schedule and assemble multiple modules to achieve complex functions. I am particularly curious about the principles of the planner in SemanticKernel and how the underlying implementation is implemented. Fortunately, SemanticKernel is completely open source. By reading the […]

Dot matrix screen display based on 51·16*16 dot matrix simulation experiment (static display, left shift display)

If you want to know more details, you can jump to: Based on 51 dot matrix screen display 8*8 dot matrix simulation experiment: 51-based dot matrix screen display 8*8 dot matrix simulation experiment-CSDN Blog Learn about a module Display principle of 16*16 dot matrix Although the above 8*8 dot matrix display has been completed, the […]

CocosCreator3.7.4 red dot system

Make explosive changes according to Unity’s red dot system import { _decorator, Component, Node } from ‘cc’; export class RedPoint { //path path:string = “”; //name name:string = “”; //Superior relationship parent:RedPoint[] = []; //Subordinate relationship child:RedPoint[] = []; //Whether it is lit IsLit:boolean = false; //structure constructor(_name:string,_parent?:RedPoint) { this.name = _name; this.path =_name; if(_parent […]

Core analysis of Filter Baking Output and Prefab In Baking of Unity DOTS series

Recently, DOTS has released an official version. Let’s share the core mechanism of Baking in DOTS to facilitate everyone to learn and master Unity DOTS development. Today I will share with you the Filter Baking Output and Prefab In Baking in the Baking mechanism. That’s right! There is a game development exchange group here, which […]

Publish the C# console program to run on the Linux server – effectively solve A fatal error occurred. The folder [/usr/share/dotnet/host/fxr] does not

Table of Contents Starting point: The console program written in C# contains the function of subscribing to device-side data and storing the data to the local computer. However, the local computer sometimes shuts down. How to deploy the program to run on the server side and save the data for a long time? 1. C# […]

C# uses LibUsbDotNet to implement USB device detection

The work content after returning from the National Day basically revolves around various hardware, which undoubtedly makes the already long “Seven-day shift” even more boring. I even I unknowingly learned how to load paper of different sizes into the printer. After Huawei’s Mate 60 was released, voices of “Far ahead” came out one after another […]

DOTA dataset evaluation method–yolov8_obb–DOTA_devkit

yolov8-pose key point detection DOTA data format mAP calculation tool: DOTA_devkit. Download address: https://github.com/978326187/DOTA_devkit Can refer to: https://blog.csdn.net/qq_40890765/article/details/126253925 1. Use the dota_evaluation_task1.py file to calculate the mAP value. DOTA format . ├── images └── labelTxt Installation tutorial: (It is recommended to install the environment on Linux system, Windows has many problems) 1. First install swig; […]